# Shell Options

What potential Shell Options can I get on my Equipment?

In the table below, you can find the **maximum** values for every effect in each of the categories they can appear in.

<mark style="color:purple;">**Weapon Shell Options**</mark>

{% tabs %}
{% tab title="Common Options" %}
{% hint style="success" %}
For Shell Options on Main & Secondary Weapons, the following rules apply:

* All SL Effects & Enhanced Damage from your secondary weapons can be taken into calculation even if it is not the main weapon your SP uses.
* If the same shell option is applied on both weapons, only the highest value is accounted for.
  {% endhint %}

<table><thead><tr><th width="274.727294921875">Option</th><th width="81.45458984375">S-Effect</th><th width="82.45458984375">A-Effect</th><th width="84.0001220703125">B-Effect</th><th width="101.9998779296875">C-Effect</th></tr></thead><tbody><tr><td>% to Damage</td><td><mark style="color:green;">22</mark></td><td>-</td><td>-</td><td>-</td></tr><tr><td>Enhanced Damage</td><td>-</td><td><mark style="color:green;">233</mark></td><td><mark style="color:yellow;">145</mark></td><td><mark style="color:orange;">120</mark></td></tr><tr><td>Heavy Bleeding</td><td>-</td><td><mark style="color:green;">2</mark></td><td>-</td><td>-</td></tr><tr><td>Open Wound</td><td>-</td><td>-</td><td><mark style="color:yellow;">6</mark></td><td>-</td></tr><tr><td>Minor Bleeding</td><td>-</td><td>-</td><td>-</td><td><mark style="color:orange;">6</mark></td></tr><tr><td>Stun Badly</td><td>-</td><td><mark style="color:green;">6</mark></td><td>-</td><td>-</td></tr><tr><td>Freeze</td><td>-</td><td>-</td><td><mark style="color:yellow;">6</mark></td><td>-</td></tr><tr><td>Stun</td><td>-</td><td>-</td><td>-</td><td><mark style="color:orange;">6</mark></td></tr><tr><td>increased Damage Plus</td><td>-</td><td><mark style="color:green;">22</mark></td><td><mark style="color:yellow;">8</mark></td><td>-</td></tr><tr><td>increased Damage Plus+</td><td><mark style="color:green;">27</mark></td><td>-</td><td>-</td><td>-</td></tr><tr><td>increased Damage Plus++</td><td>-</td><td>-</td><td><mark style="color:yellow;">21</mark></td><td><mark style="color:orange;">12</mark></td></tr><tr><td>Increased Damage to Undead</td><td>-</td><td><mark style="color:green;">21</mark></td><td><mark style="color:yellow;">12</mark></td><td>-</td></tr><tr><td>Increased Damage to Plant</td><td>-</td><td>-</td><td><mark style="color:yellow;">21</mark></td><td><mark style="color:orange;">12</mark></td></tr><tr><td>Increased Damage to Animals</td><td>-</td><td>-</td><td><mark style="color:yellow;">21</mark></td><td><mark style="color:orange;">12</mark></td></tr><tr><td>Increased Change of Critical Hit<br>Increased Critical Damage</td><td>-<br>-</td><td>-<br>-</td><td>-<br>-</td><td><mark style="color:orange;">11</mark><br><mark style="color:orange;">68</mark></td></tr><tr><td>Elemental Properties</td><td><mark style="color:green;">186</mark></td><td>-</td><td>-</td><td>-</td></tr><tr><td>Increased Fire Property</td><td>-</td><td><mark style="color:green;">163</mark></td><td><mark style="color:yellow;">83</mark></td><td>-</td></tr><tr><td>Increased Water Property</td><td>-</td><td><mark style="color:green;">163</mark></td><td><mark style="color:yellow;">83</mark></td><td>-</td></tr><tr><td>Increased Light Property</td><td>-</td><td><mark style="color:green;">163</mark></td><td><mark style="color:yellow;">83</mark></td><td>-</td></tr><tr><td>Increased Shadow Property</td><td>-</td><td><mark style="color:green;">163</mark></td><td><mark style="color:yellow;">83</mark></td><td>-</td></tr><tr><td>Increased Overall SL Stat</td><td><mark style="color:green;">13</mark></td><td>-</td><td>-</td><td>-</td></tr><tr><td>Increased SL Damage Stat</td><td>-</td><td><mark style="color:green;">19</mark></td><td><mark style="color:yellow;">13</mark></td><td>-</td></tr><tr><td>Increased SL Defense Stat</td><td>-</td><td><mark style="color:green;">19</mark></td><td><mark style="color:yellow;">13</mark></td><td>-</td></tr><tr><td>Increased SL Property Stat</td><td>-</td><td><mark style="color:green;">19</mark></td><td><mark style="color:yellow;">13</mark></td><td>-</td></tr><tr><td>Increased SL Energy Stat</td><td>-</td><td><mark style="color:green;">19</mark></td><td><mark style="color:yellow;">13</mark></td><td>-</td></tr><tr><td>HP Recovery per Kill</td><td>-</td><td><mark style="color:green;">212</mark></td><td><mark style="color:yellow;">159</mark></td><td>-</td></tr><tr><td>MP Recovery per Kill</td><td>-</td><td><mark style="color:green;">212</mark></td><td><mark style="color:yellow;">159</mark></td><td>-</td></tr><tr><td>Reduced MP Consumption</td><td>-</td><td>-</td><td><mark style="color:yellow;">23</mark></td><td><mark style="color:orange;">12</mark></td></tr></tbody></table>
{% endtab %}

{% tab title="Special Options" %}
{% hint style="success" %}
Special Options only apply when they are on Main Weapons.
{% endhint %}

<table><thead><tr><th width="219.272705078125">Option</th><th width="88.7271728515625">S-Effect</th><th width="87.9091796875">A-Effect</th><th width="96.727294921875">B-Effect</th><th width="101.9998779296875">C-Effect</th></tr></thead><tbody><tr><td>Gain more Gold</td><td>-</td><td><mark style="color:purple;">37</mark></td><td>-</td><td>-</td></tr><tr><td>Increased combat EXP</td><td>-</td><td><mark style="color:purple;">16</mark></td><td>-</td><td>-</td></tr><tr><td>Gaine more CXP</td><td>-</td><td><mark style="color:purple;">16</mark></td><td>-</td><td>-</td></tr></tbody></table>
{% endtab %}

{% tab title="PvP Options" %}

<table><thead><tr><th width="317.45458984375">Option</th><th width="80.5455322265625">S-Effect</th><th width="87.9091796875">A-Effect</th><th width="87.6363525390625">B-Effect</th><th width="83.8182373046875">C-Effect</th></tr></thead><tbody><tr><td>[PvP] % to Damage</td><td><mark style="color:red;">36</mark></td><td><mark style="color:red;">18</mark></td><td>-</td><td>-</td></tr><tr><td>[PvP] Reduces opponent's defence power</td><td><mark style="color:red;">37</mark></td><td><mark style="color:red;">21</mark></td><td><mark style="color:red;">12</mark></td><td>-</td></tr><tr><td>[PvP] Reduce opponent's All Resistance</td><td><mark style="color:red;">19</mark></td><td><mark style="color:red;">16</mark></td><td>-</td><td>-</td></tr><tr><td>[PvP] Reduce opponent's fire resistance power</td><td>-</td><td><mark style="color:red;">15</mark></td><td><mark style="color:red;">8</mark></td><td>-</td></tr><tr><td>[PvP] Reduce opponent's water resistance power</td><td>-</td><td><mark style="color:red;">15</mark></td><td><mark style="color:red;">8</mark></td><td>-</td></tr><tr><td>[PvP] Reduce opponent's light resistance power</td><td>-</td><td><mark style="color:red;">15</mark></td><td><mark style="color:red;">8</mark></td><td>-</td></tr><tr><td>[PvP] Reduce opponent's shadow resistance power</td><td>-</td><td><mark style="color:red;">15</mark></td><td><mark style="color:red;">8</mark></td><td>-</td></tr><tr><td>[PvP] Drain opponents Mana</td><td>-</td><td><mark style="color:red;">52</mark></td><td><mark style="color:red;">32</mark></td><td>-</td></tr></tbody></table>
{% endtab %}
{% endtabs %}

<mark style="color:purple;">Armour Shell Options</mark>

{% tabs %}
{% tab title="Common Options" %}

<table><thead><tr><th width="329.272705078125">Option</th><th width="86.9090576171875">S-Effect</th><th width="79.727294921875">A-Effect</th><th width="78.5455322265625">B-Effect</th><th width="80.181640625">C-Effect</th></tr></thead><tbody><tr><td>Reduces chance of receiving a critical hit</td><td>-</td><td>-</td><td><mark style="color:yellow;">17</mark></td><td><mark style="color:orange;">10</mark></td></tr><tr><td>Increases all resistances</td><td><mark style="color:green;">29</mark></td><td><mark style="color:green;">-</mark></td><td><mark style="color:yellow;">-</mark></td><td><mark style="color:orange;">-</mark></td></tr><tr><td>Increases fire resistance</td><td>-</td><td><mark style="color:green;">21</mark></td><td>-</td><td>-</td></tr><tr><td>Increases water resistance</td><td>-</td><td><mark style="color:green;">21</mark></td><td><mark style="color:yellow;">-</mark></td><td>-</td></tr><tr><td>Increases light resistance</td><td>-</td><td><mark style="color:green;">21</mark></td><td>-</td><td><mark style="color:orange;">-</mark></td></tr><tr><td>Increases shadow resistance</td><td>-</td><td><mark style="color:green;">21</mark></td><td>-</td><td>-</td></tr><tr><td>% to Overall Defense</td><td><mark style="color:green;">27</mark></td><td>-</td><td><mark style="color:yellow;">-</mark></td><td>-</td></tr><tr><td>Enhanced Melee Defense</td><td>-</td><td><mark style="color:green;">210</mark></td><td><mark style="color:yellow;">121</mark></td><td><mark style="color:orange;">71</mark></td></tr><tr><td>Enhanced Long Range Defense</td><td>-</td><td><mark style="color:green;">210</mark></td><td><mark style="color:yellow;">121</mark></td><td><mark style="color:orange;">71</mark></td></tr><tr><td>Enhanced Magic Defense</td><td><mark style="color:green;">-</mark></td><td><mark style="color:green;">210</mark></td><td><mark style="color:yellow;">121</mark></td><td><mark style="color:orange;">71</mark></td></tr><tr><td>Reduces the chance of All negative effects</td><td><mark style="color:green;">43</mark></td><td>-</td><td><mark style="color:yellow;">-</mark></td><td><mark style="color:orange;">-</mark></td></tr><tr><td>Reduced chance of being Frozen</td><td>-</td><td><mark style="color:green;">64</mark></td><td><mark style="color:yellow;">34</mark></td><td>-</td></tr><tr><td>Reduced chance of All Stun</td><td>-</td><td><mark style="color:green;">50</mark></td><td><mark style="color:yellow;">42</mark></td><td><mark style="color:orange;">-</mark></td></tr><tr><td>Reduced chance of Deadman's Hand</td><td>-</td><td><mark style="color:green;">64</mark></td><td><mark style="color:yellow;">34</mark></td><td><mark style="color:orange;">-</mark></td></tr><tr><td>Reduced chance of being Blinded</td><td>-</td><td><mark style="color:green;">64</mark></td><td><mark style="color:yellow;">34</mark></td><td><mark style="color:orange;">-</mark></td></tr><tr><td>Reduces change of All Open Wounds</td><td><mark style="color:green;">-</mark></td><td><mark style="color:green;">46</mark></td><td>-</td><td>-</td></tr><tr><td>Reduced chance of Weak Armor</td><td>-</td><td><mark style="color:green;">-</mark></td><td><mark style="color:yellow;">64</mark></td><td>-</td></tr><tr><td>Reduces chance of Open Wound and Small Open Wound</td><td>-</td><td><mark style="color:green;">-</mark></td><td><mark style="color:yellow;">41</mark></td><td>-</td></tr><tr><td>Reduced chance of Spasm</td><td>-</td><td><mark style="color:green;">-</mark></td><td><mark style="color:yellow;">64</mark></td><td>-</td></tr><tr><td>Reduced chance of Shock</td><td>-</td><td><mark style="color:green;">-</mark></td><td><mark style="color:yellow;">-</mark></td><td><mark style="color:orange;">64</mark></td></tr><tr><td>Reduced chance of Paralysis Poison</td><td><mark style="color:green;">-</mark></td><td>-</td><td>-</td><td><mark style="color:orange;">64</mark></td></tr><tr><td>Reduces the chance of a Blackout</td><td>-</td><td><mark style="color:green;">-</mark></td><td><mark style="color:yellow;">-</mark></td><td><mark style="color:orange;">48</mark></td></tr><tr><td>Reduces chance of Small Open Wound</td><td>-</td><td><mark style="color:green;">-</mark></td><td><mark style="color:yellow;">-</mark></td><td><mark style="color:orange;">37</mark></td></tr><tr><td>HP recovery while defending</td><td>74</td><td><mark style="color:green;">-</mark></td><td><mark style="color:yellow;">-</mark></td><td>-</td></tr><tr><td>Increased Natural HP Recovery Rate</td><td>-</td><td><mark style="color:green;">105</mark></td><td><mark style="color:yellow;">-</mark></td><td>-</td></tr><tr><td>Increased Natural MP Recovery Rate</td><td>-</td><td><mark style="color:green;">105</mark></td><td><mark style="color:yellow;">-</mark></td><td>-</td></tr><tr><td>Increased HP Recovery Rate while resting</td><td>-</td><td><mark style="color:green;">-</mark></td><td><mark style="color:yellow;">96</mark></td><td><mark style="color:orange;">63</mark></td></tr><tr><td>Increased MP Recovery Rate while resting</td><td>-</td><td>-</td><td><mark style="color:yellow;">96</mark></td><td><mark style="color:orange;">63</mark></td></tr></tbody></table>
{% endtab %}

{% tab title="Special Options" %}

<table><thead><tr><th width="255.6363525390625">Option</th><th width="87.818115234375">S-Effect</th><th width="87.9091796875">A-Effect</th><th width="82.181884765625">B-Effect</th><th width="81.9998779296875">C-Effect</th></tr></thead><tbody><tr><td>Increased Production Chance</td><td>-</td><td><mark style="color:purple;">95</mark></td><td>-</td><td>-</td></tr><tr><td>Increased Item Recovery</td><td>-</td><td><mark style="color:purple;">63</mark></td><td>-</td><td>-</td></tr></tbody></table>
{% endtab %}

{% tab title="PvP Options" %}

<table><thead><tr><th width="293.8182373046875">Option</th><th width="85.0909423828125">S-Effect</th><th width="84.2728271484375">A-Effect</th><th width="81.272705078125">B-Effect</th><th width="83.818115234375">C-Effect</th></tr></thead><tbody><tr><td>[PvP] Overall Defense</td><td><mark style="color:red;">43</mark></td><td>-</td><td>-</td><td>-</td></tr><tr><td>[PvP] Dodge All Attacks</td><td><mark style="color:red;">22</mark></td><td>-</td><td>-</td><td>-</td></tr><tr><td>[PvP] Dodge Melee Attacks</td><td><mark style="color:red;">19</mark></td><td><mark style="color:red;">15</mark></td><td><mark style="color:red;">7</mark></td><td>-</td></tr><tr><td>[PvP] Dodge Long Range Attacks</td><td>-</td><td><mark style="color:red;">15</mark></td><td><mark style="color:red;">7</mark></td><td>-</td></tr><tr><td>[PvP] Ignore Magic Damage</td><td>-</td><td><mark style="color:red;">15</mark></td><td><mark style="color:red;">7</mark></td><td>-</td></tr></tbody></table>
{% endtab %}
{% endtabs %}
